The ambulance token and blood token I designed for the game
Blood Drive was my first university level project. We were tasked with developing a board game with a serious purpose, and offered a choice of causes. We chose the Australian Red Cross blood donation service. Our game was built to emphasize the struggle the service has with allocating blood supplies to hospitals and other places, when donations aren't where they need to be.
My focus on the project was helping to design and playtest game mechanics, and developing the art and assets for the physical boardgame, including 3D modelling tokens for the game.
A downloadable version of the game can be seen here: https://bam-entertainment.itch.io/blood-drive-get-blood-save-lives